Thursday, February 12, 2009

Maya Tutorial: Making Cushions

Step one - Create a cube and scale it to the size of your cushion.

Step two - Go to edit mesh>bevel. Select your model and open the attributes editor so you can adjust the bevel to the desired offset. The more offset the softer the box will look.

Step three - Select the box and go to mesh>smooth. Open the options box. Set the division levels to 2. Make sure none of the preserves are checked.

By following these steps you'll create a very soft looking object.

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