Monday, January 25, 2010
How To Quadrangulate Polygons
Here's how to fix polygons like this:
Select the polygon and go to Mesh>Triangulate. You have to convert it to triangles first
because Quadrangulate only works on triangles.
Now go to Mesh>Quadrangulate.
Now you should have a cleaner topology.
Note: It may leave some triangles, but most of the time they will be alright.
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