Monday, January 25, 2010

How To Quadrangulate Polygons



Here's how to fix polygons like this:


Select the polygon and go to Mesh>Triangulate. You have to convert it to triangles first

because Quadrangulate only works on triangles.

Now go to Mesh>Quadrangulate.



Now you should have a cleaner topology.

Note: It may leave some triangles, but most of the time they will be alright.

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